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Interesting merging the concept of inventory with the concept of a programmable procedure! It makes me wonder about generalizing it - what spell would a rabbit be? Or, what if hats were programmable?
bug: if something is above you, action key destroys it. I suggest increasing the embed window size significantly.
Thanks, we'll try to repair it later in post-jam version. It shouldn't affect solvability of the game.
"if only...skip..." level has a trivial solution with just walk right
Thanks! It should be fixed now.
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Log in with itch.io to leave a comment.
Interesting merging the concept of inventory with the concept of a programmable procedure! It makes me wonder about generalizing it - what spell would a rabbit be? Or, what if hats were programmable?
bug: if something is above you, action key destroys it. I suggest increasing the embed window size significantly.
Thanks, we'll try to repair it later in post-jam version. It shouldn't affect solvability of the game.
"if only...skip..." level has a trivial solution with just walk right
Thanks! It should be fixed now.